AI slot thumbnails & lobby tiles for iGaming operators
13 FILES, ONE EXPORT.
DELIVERED AS FILES, NOTRENTED FROM A LIBRARY.
Slot Preview AI generates lobby tiles for a specific game and a specific operator — not a shared thumbnail everyone else's lobby also uses. One master image, 6 real export ratios and 13 files, paid for in tokens you buy up front.
From 6.25 USDT per tile · 3.98 USDT at volume · top-ups start at 10 USDT



A CONSTRUCTOR, NOT A TICKET QUEUE
Pick the game, pick style and background, generate the art, then edit the title, the provider name and the corner radius as many times as you like — the overlay costs nothing. Two actions spend tokens: generating a pair of variants costs 1 token, building the export set costs 2 tokens. Nobody sits in between: no brief, no revision round, no queue.
- 01Game
- 02Style and background
- 03Generation1token
- 04Artwork and export2tokens
What you see is what exports. The overlay is composited into the delivered files, not faked in the preview — measured on the shipped export path, the file differs from the preview by 2.0 of 255 grey levels, against 16.7 for the same art with the text layer switched off.
Both tiles below are exported tiles from the product, scaled down to fit this page.


13 FILES FROM ONE EXPORT, NOT 13 INVOICES
Lobby Magic bills $0.75 per extra size on top of the 2 formats its plan includes. Thumbs.store ships a single ratio, 1:1.414, confirmed from their own API response. One Slot Preview AI export includes 6 ratios and the 6 operator sizes inside them, for a flat 2 tokens:








Ask your agent for a tile
Slot Preview AI has an MCP server. Connect it to ChatGPT, Claude or Cursor and ask in plain words: the agent finds the game, prices each step, brings back both variants for you to choose and exports the format set. It pays with your tokens at the same prices as the site and stops at the daily cap you set.
- Make a lobby tile for Disco Inferno and give me both variants to pick from.
- Found Disco Inferno · Red Tiger Gaming
- Priced two variants: ◈ 1
- Both variants are ready. Which one do I export? The format set costs ◈ 2.
- The second one.

Done: 13 files and a ZIP.
- Nothing to install: you add the server address in your agent.
- Every paid step is priced first, and a daily cap on the agent stops spending at the cap.
- Try the whole flow in the sandbox without spending a token.
ChatGPT: developer mode on the web, Plus plan or higher. claude.ai: any plan, one custom connector on Free. Claude Code, Cursor and your own agent connect with an API key. The server is not listed in connector directories.
THE CATALOG MODEL RENTS YOU A TILE
“A credit equals one active thumbnail license.”“You must remove all thumbnails from your platform.”— Thumbs.store FAQ, on subscription cancellation
Thumbs.store licenses a shared library: the same CDN URL is served to every buyer of that title, at one fixed aspect ratio (1:1.414, confirmed from their live API). Stop paying, and the tiles come down.
- Generated for your organization, never re-issued to another buyer
- Exported once and downloaded to your side — no subscription tied to displaying it
- 6 ratios from one master, not one fixed ratio
- Title and provider name are a live text layer, not baked into the art — re-edit them any time, free
REST API
Every file arrives as a PNG at its declared pixel size, plus a ZIP and a manifest listing exactly which overlay settings produced it. For catalogs of thousands of games there is a batch runner — a CSV in, a queue that survives a restart, one export set per game — and a documented REST API with TypeScript and PHP SDKs, a Postman collection and a sandbox key that costs no tokens and an MCP server for AI agents.
MOST GAMES CAN HAVE ART BEFORE THEY EXIST
Studios announce slots ahead of launch, and those announcements are already public data. Measured on 40 recent slot releases: a median gap of 27 days between announcement and release, with 32 of 40 games (80%) announced before they shipped.
Source: the slot.report public release feed, August 2026.
Library competitors are structurally locked out of this window: their tiles are provider-approved art, which means waiting on the studio to ship official assets and sign off. We start from the public announcement instead. Where the game is already documented, the brief is built from it; where it is only a title and a date, you write the hero yourself and the generator follows you rather than the catalog.
THE GAP BETWEEN A RENTAL AND A COMMISSION
Prices are in USDT, paid on the TRON (TRC20), Ethereum (ERC20) networks, and the unit is a token, not a tile. Generating a pair of variants costs 1 token; building the whole export set costs 2. A tile that took 3 generations before you liked one, plus the export, is 5 tokens.
Top up with USDT (TRC20, ERC20) to your personal address. The rate depends on the size of a single transfer, and transfers are not added up. The minimum is 10 USDT per transfer. Unused tokens stay on the balance for 12 months from the day they are credited.
Per-tile figures assume 5 tokens per finished tile and a transfer of the step amount. Every format and every size is included at every step.
Competitor rates as published by them, in their own currency, August 2026. Every action in the product shows its token cost before you confirm it.
GENERATE YOUR FIRST TILE
New accounts start with 3 free tokens — enough to take one game from a blank tile to a full export set without paying anything.
Get startedTALK TO A HUMAN BEFORE YOU BUY
Volume pricing, an invoice instead of a card, a pilot on your own catalog, or a question the docs do not answer — write and you get a person, not a ticket number.
Email works just as well as the form: hello@slotspreviewai.com
Messages sent through the form land in our inbox directly. We answer by email, so the address you leave is the one we reply to.






